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WebAR for Projects
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Web AR SDK
Unity AR SDK
Web AR SDK
Onirix © 2021
Faster 3D model loader system.
Supporting 'always face camera' element option.
Fixes in video opacity and shadow system.
Constructor option is always visible in the menu, showing a messagebox if not available due to any reason.
Chroma key videos are no longer showing loading and play/pause icons (simulating a GIF file).
Shadows are now working if enabled.
Added audio effects for transitions.
Added scene autoload feature.
Added warning in Spatial constructor when using mobile data.
Implemented OnArrive events for Spatial AR nodes.
Transform controls now preserve elements hierarchy and behaves like WebAR.
Fixed LiDAR point cloud saving bug for Spatial AR scenes that was causing not to persist the full scan.
Improvements in location areas management in cases of unstable connection.
Showing recognition area images in spatial AR visor
Warning in Spatial AR constructor if no recognition area has been added after recording started.
Warning dialog when downloading a project with Spatial AR scenes.
Several bug fixes in event-action management.
Added new keep on lost feature for Image and QR Tracking projects.
Improvements in Spatial AR constructor for LiDAR devices (memory management).
Other minor bug fixes and improvements.
New spatial constructor UI / UX.
Spatial constructor now uses LiDAR data in compatible devices.
Onirix SDK AR system has been fully redesigned.
Improved navigation (routes) system including compass.
Supporting transitions on enable / disable element actions.
Improvements on Image Recognition using World-Tracking mode.
Fixed anchor limit when creating Spatial-Tracking scenes.
Fixed alpha-sorting issue with labels and videos.
Compatibility with ARKit 4.
Several improvements on Image and QR Code detection and tracking.
Support real-time element occlusion.
New "direct" transformation mode.
Fixed screenshot freeze issue.
UI elements rearranged according to safe area.
Other small fixes
Spatial-Tracking constructor fixes for iOS.
Higher capture resolution for Spatial-Tracking
Several improvements for Spatial-Tracking re-localization:
Implemented a smart relocalization algorithm.
Re-localization new waits more time for ensuring more accuracy and reliability.
Other layout and text fixes
Improvements on Image Tracking and Scene Constructor
Fixed move, rotate and scale events (axis correction).
Changes on UI for "notch" screen devices.
Added support for universal links
Added quality selection when contructing scenes
Added support for chroma key videos
New walkthrough for scene-tracking
Improved performance on Marker and QR scenes
New UI for QR recognizing
Several improvements on scene-tracking navigation
Dynamic lighting on ARKit/ARCore devices
Login support for domain users
Animation selection in transform mode
Scene Tracking improvements
Visual-based navigation for Scene Tracking experiences
New getting started dialog
AR Videos now show a loading animation while buffering
Included support for QR Code scenes
Several bug fixes
Events / Actions bugfixes
Faster relocalization on scene-tracking scenes
New spaces constructor interactive tutorial
Improved anchor visibility in scene constructor
Improved pointcloud performance in scene constructor
Reset action now resets ARCore/ARKit session
Tweaks in native marker detector.
New user interface
Added button to show marker images during detection
Supporting new actions
Spaces scenes support (Beta)
Added Image Tracking mode. With Image Tracking you can track a moving image instead of the world.
World Tracking mode can now detect images in any surface orientation.
Added support for ARCore non-compatible devices.
Improved scene load times.
Support for new opacity property in elements
Fixed bug with transparency ordering on videos
Optimized element loading
Fixed element reflections when a cubemap is selected
Other minor bugfixes
Added support for translate, rotate and scale actions
Added sidebar menu
Added option for sharing experiences
Recent launchpads view
New environment detection animation
Improved error messages
Events are not longer allowed in transform mode
Support for loop events
Support for custom cubemaps
Several UX improvements
Improved UX with sounds and UI animations
Added support for new proximity and video/audio finish events
Added launchpads (shareable projects by public codes)
Added more AR experiences
Whenever a project has only one target, its contents are displayed without target selection
Added welcome wizard
Internationalization to spanish
Added support for element hierarchy and groups
Added default cubemap for material reflections
Better memory management
Added element transform mode on long press.
Added support for new Video and Audio elements.
New screenshot watermark
Improved UX when adding surfaces
New datasheet content UI.
Limited download for ARCore compatible devices
Added new element, Label
Added screenshot button
Added fullscreen button
Fixed several 3D rendering problems
Improved UX and UI
New demo selection screen
Added app rating dialog
Dynamic asset loading
Improved UX for marker and surface detection