AR Engine SDK
v1.5.0 (2023-09-20)
Added
- Support for WebXR capable iOS browsers (Mozilla XR Viewer and XR Browser).
Fixed
- Mitigation for WebXR orientation bug in Google Chrome.
v1.4.2 (2023-07-25)
Fixed
- World-Tracking jitter in certain circunstances
v1.4.1 (2023-07-19)
Fixed
- World-Tracking fixes
v1.4.0 (2023-07-18)
Changed
- World-Tracking now handles better rotation-only movements.
- Adaptative tracking parameters for a more balanced performance / quality tradeoff.
v1.3.1 (2023-06-21)
Changed
- Pose smoothing adjustements to reduce jitter.
- Minor performance improvements.
v1.3.0 (2023-06-13)
Changed
- Significant improvements in World-Tracking. Tracking now works well in non-planar environments and is more robust under high motion and ilumination changes.
v1.2.2 (2023-06-02)
Changed
- Disabled camera access in WebXR as some devices were showing the android status bar as an overlay due to a bug.
- Improved pose filtering for image tracking.
v1.2.1 (2023-05-26)
Added
- Allow camera access in WebXR.
- New "getXRParams" method for retrieving webXR session info.
v1.2.0 (2023-05-25)
Added
- Significant improvements in World-Tracking. Less drift and better stability in textureless environments.
- New "TRACKING_LIMITED" World-Tracking status. It outputs when the tracking was lost but partially recovered.
v1.1.2 (2023-02-22)
Fixed
- CORS error when loading images at runtime (addImage function) from external sites.
v1.1.1 (2023-02-21)
Fixed
- QR Code pose orientation.
v1.1.0 (2023-02-10)
Fixed
- OnLost(undefined) call before any OnDetected call for Image and QRCode tracking.
Changed
- Improved accuracy and performance of Onirix custom World-Tracking.
v1.0.0 (2023-01-19)
Breaking changes:
- All tracking modes now require calling the start method after initializing in order to run.
- Removed useWebXR config option. It can now be disabled using the new disableWebXR option.
New
- Added custom World Tracking capabilities for Surface mode in case running devices don't support WebXR. Can also be forced by using the config option disableWebXR = true to develop more homogeneous experiences between devices and operating systems.
- Added start and stop methods in order to control when tracking is active after initialization.
- Added OnFrame event in order to synchronize tracking with 3D engine rendering.
- Added disableWebXR and disableWorldTracking options for Surface mode.
v0.4.5 (2022-11-15)
Changed
- Render canvas is now added as the first body element to avoid modifying z-index for same index UI elements
v0.4.4 (2022-09-16)
Changed
- Updated permission dialog styles
v0.4.3 (2022-07-15)
Fixed
- Fixed rotation on hit test
New
- Added OnTouchStart, OnTouchEnd, OnTouchMove and OnSessionEnd events
v0.4.2 (2022-04-02)
- Use WebGL2 when possible
v0.4.1 (2022-03-16)
- First NPM build
v0.4.0 (2022-02-24)
- Decreased size of WASM module significantly.
v0.3.0 (2021-07-16)
- Breacking changes:
- SDK is now an ES6 module. This allows for tree-shacking and integration with bundlers (Webpack, Rollup ...).
- SDK token is now passed in the OnirixSDK constructor instead of the config object.
- Added stop() method for stopping the SDK and free resources.
- Added hit test support for Surface-Tracking mode. A new hit test event will be triggered each time a surface is detected.
- Added addImage(url) method to allow adding image markers on runtime. Currently only 640x480px images are supported.
- Added unsubscribe(eventListener) method to allow unsubscribing from OnirixSDK events.
- Other minor improvements
v0.2.0 (2021-05-22)
- Added support for WebXR device API. This means, when using surface mode, objects will remain anchored to a surface (both in position and rotation) and thus, provide a more reallistic AR experience. This feature is now used by default on compatible devices, and automatically falled back to the old gyroscope emulated mode for non-compatible devices.
v0.1.0 (2021-03-26)
- Initial release.
- Includes 3 tracking modes:
- Surface (gyroscope emulated)
- Image
- QR Code