AR Engine SDK

v0.4.2 (2022-04-02)

  • Use WebGL2 when possible

v0.4.1 (2022-03-16)

  • First NPM build

v0.4.0 (2022-02-24)

  • Decreased size of WASM module significantly.

v0.3.0 (2021-07-16)

  • Breacking changes:
    • SDK is now an ES6 module. This allows for tree-shacking and integration with bundlers (Webpack, Rollup ...).
    • SDK token is now passed in the OnirixSDK constructor instead of the config object.
  • Added stop() method for stopping the SDK and free resources.
  • Added hit test support for Surface-Tracking mode. A new hit test event will be triggered each time a surface is detected.
  • Added addImage(url) method to allow adding image markers on runtime. Currently only 640x480px images are supported.
  • Added unsubscribe(eventListener) method to allow unsubscribing from OnirixSDK events.
  • Other minor improvements

v0.2.0 (2021-05-22)

  • Added support for WebXR device API. This means, when using surface mode, objects will remain anchored to a surface (both in position and rotation) and thus, provide a more reallistic AR experience. This feature is now used by default on compatible devices, and automatically falled back to the old gyroscope emulated mode for non-compatible devices.

v0.1.0 (2021-03-26)

  • Initial release.
  • Includes 3 tracking modes:
    • Surface (gyroscope emulated)
    • Image
    • QR Code