Projects & AR Scenes

In Onirix the information of your experiences can be organized in different folders or projects. Within each of them you can create different experiences that can be related to each other, and form the scenes of a project.


For example, imagine you have a client that is a magazine, and wants to have several AR scenes, which are shown on different pages of the publication. In Onirix you can have a project for that magazine, and inside as many Image tracking scenes as pages you want to augment.

Scene types

In Onirix you can either create a new Project, and then include scenes in it, or also you can create new scenes and select the existent project where you want to include them. When creating new scenes you will need to choose a tracking type for your experience, depending on the initial trigger of the experience:


Project Settings

There are several configuration options for a project. You can modify them from the "Settings" button, in the top bar of the Scene Editor.


  • Edit Project: This block give you the options to edit name, duplicate or geolocate the project.
    • Geolocated project: When activated, this converts the current project in a GPS Map project. This makes it possible to relate each of the project's scenes to a GPS location, in order to associate the content to a specific location. It also allows the user to navigate on a 2D map that guides them between the different points included as part of the complete experience. More info here about geolocated projects.


  • Customize: By accessing the Online code editor you can change the look&feel of your AR experiences. With this feature you can change HTML, CSS and JavaScript parts within your web AR scenes, and adapt them to different brands and colours, and also to include many levels of interactions. Click here for more info about the Online code editor.
  • Allow transform: This option allows you to activate or block gesture controls on the scene, so that you can move, rotate or scale the AR elements with your fingers while viewing the content.
  • Keep scene on lost: With this option, when dealing with an image tracking type scene within the project, it is possible to indicate that when the camera view image marker is lost, the content remains fixed in the center of the phone's camera.
  • Visual Properties: This block enable or disable some visual properties for your experiences like real-time shadows or occlusion.
    • Shadows: When activated, virtual planes will be detected in your environment in order to project shadows over them. This feature is only compatible with Onirix App or Onirix SDK, running on ARCore or ARKit supported devices.
    • Occlusion: When activated, it allows augmented reality elements to be hidden by real world objects. This feature is only compatible with Onirix App or Onirix SDK, running on iOS devices that are able to generate depth maps through LiDAR sensor. Check ARKit documentation for more information.


  • SDK Access: this gives you the SDK token, necessary to use our web AR SDKs. Here for more info about the Onirix SDKs.
  • Onirix User token: This is a user-level token that allows you to access and authenticate yourself in order to use the Onirix REST API, and thus make calls to modify various aspects of your projects or scenes.

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