Images and 3D models
Widgets in Onirix
Templates and Datasheets
Building an app with Targets
Building an iOS app with Targets
Building an app with Targets
Android app with Places
Creating an AR experience for Trade Shows & Exhibitions
Places Android SDK
Places iOS SDK
Onirix SDK module
Onirix Targets Player
Onirix Places Player
Onirix Spaces Player
Onirix Mobile Unity SDK
Onirix Places SDK Android
Onirix Places SDK iOS
Onirix Tango SDK
Onirix © 2019
Several improvements on scene-tracking scenes
Raycasting to points, anchors or elements
Added route creation for scene-tracking scenes
Added component for 3D / AR external asset visualization
Better resolution and filtering for thumbnails
New UI for scene editor
Added "QR Code" scene type
Several UI improvements
Initial support for new Spaces scenes
New action for events: Stop Animation
Updated payment system for European SCA regulation compliance.
Initial Undo / Redo support for basic actions
Projects can now be shared with a link
Fixed bug when replacing a marker image
New action for events: Play Animation
Allow upload of 360 videos (without compression)
3D assests can now have internal folders inside the ZIP file.
Other small bugfixes (UI, layout …)
Improved overall performance
New UI for event management
Checkbox for enabling/disabling world tracking in Target projects
Launchpads can now be deactivated
Included annual subscription option
Upgraded marker quality formula
Labels can now be unselected
Improved conversion of FBX models
Improved conversion of GLB models with specular-glosiness materials
Improved scale when importing 3D models
3D model reflections are now rendered depending on selected scene cubemap
New device compatibility message for Studio.
Other bug fixes
Projects can be cloned now
Optimized network requests
SDK can now be purchased from account screen
Several improvements on initial wizard
Industrial cubemap as default when creating a new scene
Improved marker quality formula
Improvements on SMS validation
Added scene cubemap selector for reflections
Marker images can now be replaced
Events are now also copied when duplicating elements or scenes
Fixed project consumption metrics
Improved user experience when creating new projects and scenes
Added embeddable code for launchpads
Added HTML editor for launchpad description
Added element opacity selector
Updated help wizards
Added "loop" option to translate, rotate and scale events
Added default project for new registered users
Fixed styles on small devices
Improved the way to add new elements when dragging them to the scene
New label font
New events: Proximity and Finish (for video and audio)
Element hierarchy and collections support
Added Launchpads feature, a way to share projects publicly.
Several improvements on camera and transform controls.
Better validation messages when uploading assets.
OID copy was added to contextual menus.
Updated help wizards.
Several UI layout fixes.
Several improvements in color picker for Labels (added HEX and swatches).
Added Audio and Video elements.
Improved transform controls.
Other small fixes.
Added new element type "Widget", it allow to create URL links and YouTube video links.
New videotutorials dialog
Added content assotiation for elements, a new way to create datasheets with the default template.
Modified default template to include URL title and URL.
Added new element "Label"
Added a dialog with intructions to visualize the experience in the apps when going back from the editor
Improved messages and internationalization
Added more help tooltips
Updates and marketing notifications are now merged on a single option
Fixed some UI/UX problems for expired accounts or paused subscriptions
Fixed small sign-up problems
2D assets now keep their original aspect ratio when added to the scene
Partial support for .dae (Collada) 3D assets
Improved 3D assets import
Fixed problem with language switch
Added help tooltips
Added initial wizard
Added button for element copy
Added option for pausing subscription
Negative scales (for mirroring elements) are now supported
New business model changes
Sample 2D/3D assets for new users
Support overlay panel
Initial video tutorial
Improved multi-browser support
Register validation codes now will expire in 1 month.
Fixed URL validation within element events.
Fixed problem when uploading GLB assets with embedded textures
Updated pricing layout and UI
Included automatic conversion for 3D assets (supporting OBJ, FBX and GLTF)
Warnings on 3D assets when having high number of polygons, textures or children objects.
Warning when creating markers with not enough quality.
New UX for creating overlays
Scene elements now can be cloned by copy and paste keyboard commands.
Added support for tablets
Fixed assets cache
Assets are now correctly rotated when using vertical markers
New UX for adding places (Maps projects).
Added check into registration screen for subcribing to Onirix Newsletter.
Users can now cancel their accounts.
Small changes on email templates
Fixed problem when clicking on upload link from asset upload dialog.
Datasheet panels can now be closed within maps editor.
Password change dialog can now be closed.
Transfer consumption between Studio and Apps is now correctly calculated.
Fixed marker rotation (Targets)
Fixed autoscale when replacing an asset.
Fixed copy of Targets and Spaces