Object Library
Within the Onirix scene editor we have an option to include generic Onirix elements, where we can find four different types:
- Primitives: generic objects to include as part of the AR scene, or as occlusion planes and elements, or also as Action points. For more info take a look at the primitives page.
- Labels: elements to include as text in different formats. You can also translate them and feed them with external text from web services, using our online code editor.
- Lights: elements to include different types of lights with orientation, ambience, colour...
- Widgets: elements to include actions calls or emails, and Youtube videos.